- Alice Madness Returns Chapter 4 Memories Free
- Alice Madness Returns Free Online
- Alice Madness Returns Gameplay
- Alice Madness Returns Chapter 4 Memories Walkthrough
- Alice Madness Returns Chapter 4 Memories Walkthrough
- Alice: Madness Returns There are a total of 94 Memories, and during gameplay they appear as hovering, crystal objects (the shape of the object depends on who the memory is.
- Jun 17, 2011 Alice: Madness Returns takes place 10 years after the conclusion of the original game, with Alice struggling to recover from the emotional trauma of losing her entire family in a fatal fire. After spending a decade institutionalized in an insane asylum, she is finally released to the care of a psychiatrist who just may be able to help her.
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June 15, 2011 - 1:20pm
Alice: Madness Returns - Achievements. Find all Memories: Nothing Like the Smell of Bacon (10 points) Pepper All Snouts in a Chapter. Complete Wonderland Chapter 4: No Happy Returns (10. Jun 16, 2011 Our Alice Madness Returns Locations Guide will help you find all 94 Memories. These memories are spread throughout each chapter and sometimes hidden in secret areas. After finding all of these memories you will receive 2 Achievements or a Trophy. Table of Contents Chapter 1 The Vale of Tears Slug With A Shell The Crockery.
Achievements:
Everything fit to remember
Reward: 30 Points
Objective: Find all Memories
Reward: 30 Points
Objective: Find all Memories
Nothing Like the Smell of Bacon
Reward: 10 Points
Objective: Pepper All Snouts in a Chapter
Reward: 10 Points
Objective: Pepper All Snouts in a Chapter
Seasoned Campaigner
Reward: 30 Points
Objective: Pepper All Snouts in the Game
Reward: 30 Points
Objective: Pepper All Snouts in the Game
Shooting the Moon
Reward: 10 Points
Objective: Collect 4 Jars of Rose Paint
Reward: 10 Points
Objective: Collect 4 Jars of Rose Paint
Painting the Town Red
Reward: 30 Points
Objective: Complete all Radula Rooms
Reward: 30 Points
Objective: Complete all Radula Rooms
Family memories fond and faded
Reward: 10 Points
Objective: Find all Liddell Memories
Reward: 10 Points
Objective: Find all Liddell Memories
The Persistent Flourish
Reward: 75 Points
Objective: Complete the Game on Hard Difficulty
Reward: 75 Points
Objective: Complete the Game on Hard Difficulty
The Beginning of the End
Reward: 20 Points
Objective: Complete Chapter 1 on Nightmare Difficulty
Reward: 20 Points
Objective: Complete Chapter 1 on Nightmare Difficulty
Alice Madness Returns Chapter 4 Memories Free
Madness Prevails
Reward: 80 Points
Objective: Complete the Game on Nightmare Difficulty
Reward: 80 Points
Objective: Complete the Game on Nightmare Difficulty
The End of Daze
Reward: 10 Points
Objective: Complete Wonderland Chapter 5
Reward: 10 Points
Objective: Complete Wonderland Chapter 5
The Strong Survive
Reward: 25 Points
Objective: Complete the Game on Easy Difficulty
Reward: 25 Points
Objective: Complete the Game on Easy Difficulty
The Imaginative Endure
Reward: 50 Points
Objective: Complete the Game on Normal Difficulty
Reward: 50 Points
Objective: Complete the Game on Normal Difficulty
No quarter! No mercy!
Reward: 20 Points
Objective: Defeat 100 Ruin Enemies
Reward: 20 Points
Objective: Defeat 100 Ruin Enemies
52 Pick-Up
Reward: 20 Points
Objective: Defeat 52 Card Guards
Reward: 20 Points
Objective: Defeat 52 Card Guards
Calm In the Face of Death
Reward: 30 Points
Objective: While on your last Rose, kill 5 Enemies without activating Hysteria
Reward: 30 Points
Objective: While on your last Rose, kill 5 Enemies without activating Hysteria
Beware of the Lagomorph
Reward: 20 Points
Objective: Kill 30 enemies with the Clockwork Bomb
Reward: 20 Points
Objective: Kill 30 enemies with the Clockwork Bomb
Cold Arms, Cold Heart
Reward: 30 Points
Objective: Defeat the Drowned Sailor without taking any damage
Reward: 30 Points
Objective: Defeat the Drowned Sailor without taking any damage
Pulling Strings
Reward: 30 Points
Objective: Defeat the Dollmaker without taking any damage.
Reward: 30 Points
Objective: Defeat the Dollmaker without taking any damage.
Dead Hatter
Reward: 10 Points
Objective: In American McGee�s Alice, Complete Behind the Looking Glass
Reward: 10 Points
Objective: In American McGee�s Alice, Complete Behind the Looking Glass
Royal Approach
Reward: 10 Points
Objective: In American McGee�s Alice, Complete Queen of Heartsland
Reward: 10 Points
Objective: In American McGee�s Alice, Complete Queen of Heartsland
Full Recovery
Reward: 50 Points
Objective: In American McGee�s Alice, Complete the Game
Reward: 50 Points
Objective: In American McGee�s Alice, Complete the Game
Madness Begins
Reward: 10 Points
Objective: In American McGee�s Alice, Complete Village of the Doomed
Reward: 10 Points
Objective: In American McGee�s Alice, Complete Village of the Doomed
Skool-Leaver
Reward: 10 Points
Objective: In American McGee�s Alice, Complete Fortress of Doors
Reward: 10 Points
Objective: In American McGee�s Alice, Complete Fortress of Doors
Out of the Woods
Reward: 10 Points
Objective: In American McGee�s Alice, Complete Wonderland Woods
Reward: 10 Points
Objective: In American McGee�s Alice, Complete Wonderland Woods
Brollyant
Reward: 20 Points
Objective: Kill 10 Bitch Babies with Deflection
Reward: 20 Points
Objective: Kill 10 Bitch Babies with Deflection
That's Using Your Head
Reward: 20 Points
Objective: Complete Off With Her Head Part 2 in under 6 minutes
Reward: 20 Points
Objective: Complete Off With Her Head Part 2 in under 6 minutes
Dress-Ups
Reward: 10 Points
Objective: Equip a Different Domain Dress
Reward: 10 Points
Objective: Equip a Different Domain Dress
Weapon Schizo
Reward: 10 Points
Objective: Hobby Horse to Vorpal Blade to Hobby Horse Combo
Reward: 10 Points
Objective: Hobby Horse to Vorpal Blade to Hobby Horse Combo
Ship of Fools
Reward: 20 Points
Objective: Complete HMS Gryphon without taking Damage
Reward: 20 Points
Objective: Complete HMS Gryphon without taking Damage
Just peachy
Reward: 20 Points
Objective: Collect all Peaches in the Scroll of Destiny
Reward: 20 Points
Objective: Collect all Peaches in the Scroll of Destiny
Grandmaster
Reward: 10 Points
Objective: Complete a Chess Puzzle without failing
Reward: 10 Points
Objective: Complete a Chess Puzzle without failing
Venting frustration
Reward: 10 Points
Objective: Spend 7 minutes on steam vents
Reward: 10 Points
Objective: Spend 7 minutes on steam vents
Level-Headed
Reward: 50 Points
Objective: Finish the game using Hysteria only once
Reward: 50 Points
Objective: Finish the game using Hysteria only once
Eyes on the Size
Reward: 10 Points
Objective: Find the hidden Shrink Sense Decal
Reward: 10 Points
Objective: Find the hidden Shrink Sense Decal
Grind 'em All!
Reward: 10 Points
Objective: Kill 5 Bolterflies in a row with the Pepper Grinder
Reward: 10 Points
Objective: Kill 5 Bolterflies in a row with the Pepper Grinder
Tea Party
Reward: 10 Points
Objective: Destroy 10 Ruin Barriers
Reward: 10 Points
Objective: Destroy 10 Ruin Barriers
Secret Achievements
Strike a Deal
Reward: 10 Points
Objective: Upgrade a Weapon
Reward: 10 Points
Objective: Upgrade a Weapon
More than a Mouthful
Reward: 20 Points
Objective: Fully upgrade a weapon
Reward: 20 Points
Objective: Fully upgrade a weapon
Armed to the Teeth
Reward: 30 Points
Objective: Fully upgrade all weapons
Reward: 30 Points
Objective: Fully upgrade all weapons
Ground Pork
Reward: 10 Points
Objective: Acquire the Pepper Grinder
Reward: 10 Points
Objective: Acquire the Pepper Grinder
Strange Hobby
Reward: 10 Points
Objective: Acquire the Hobby Horse
Reward: 10 Points
Objective: Acquire the Hobby Horse
Death by Darjeeling
Reward: 10 Points
Objective: Acquire the Teapot Cannon
Reward: 10 Points
Objective: Acquire the Teapot Cannon
Snicker-snack!
Reward: 10 Points
Objective: Acquire the Vorpal Blade
Reward: 10 Points
Objective: Acquire the Vorpal Blade
Grim Folly
Reward: 10 Points
Objective: Complete Wonderland Chapter 2
Reward: 10 Points
Objective: Complete Wonderland Chapter 2
When Worlds Collide
Reward: 10 Points
Objective: Complete Wonderland Chapter 3
Reward: 10 Points
Objective: Complete Wonderland Chapter 3
The Harder They Fall
Reward: 10 Points
Objective: Complete Wonderland Chapter 4
Reward: 10 Points
Objective: Complete Wonderland Chapter 4
No Happy Returns
Reward: 10 Points
Objective: Back to Wonderland
Reward: 10 Points
Objective: Back to Wonderland
End of Innocence
Reward: 10 Points
Objective: Complete Vale of Tears
Reward: 10 Points
Objective: Complete Vale of Tears
Hatter's Demise
Reward: 10 Points
Objective: Complete Wonderland Chapter 1
Reward: 10 Points
Objective: Complete Wonderland Chapter 1
Neighslayer
Reward: 10 Points
Objective: Hit 4 Enemies With a Single Hobby Horse Ground Smash
Reward: 10 Points
Objective: Hit 4 Enemies With a Single Hobby Horse Ground Smash
Alice Madness Returns Memories Locations Guide (Xbox 360, PS3, PC)
Chapter 4: Queensland
There are a total of 17 Memories to be found in this Chapter.
Cardbridge
Memory 1: Liddell: Incident at Waterloost
You will find it at the beginning of this level, as soon as you pass the first circular card vent you will need to shrink yourself down to find a hidden Snout. Then shoot the Snout in order for a deck of card platforms to appear leading you to the Memory.
You will find it at the beginning of this level, as soon as you pass the first circular card vent you will need to shrink yourself down to find a hidden Snout. Then shoot the Snout in order for a deck of card platforms to appear leading you to the Memory.
Memory 2: Bumby: River of Forgetfulness
You will find it inside of the first card castle you enter at the beginning of the level. It will be down the first hallway to your left as you pass-through the first room. Then jump over the short gap and destroy the boxes. Finally shrink yourself down to pass-through the small opening to find the Memory.
You will find it inside of the first card castle you enter at the beginning of the level. It will be down the first hallway to your left as you pass-through the first room. Then jump over the short gap and destroy the boxes. Finally shrink yourself down to pass-through the small opening to find the Memory.
Least Wing
Memory 3: Radcliffe: Monarchical Doubts
You will find it at the beginning of this level right after you get to a large platform with enemies on it. You will cross more destroyed streets, when you get to the circular moving platform look to your left to found a Snout on a stone platform in the distance. Finally shoot the Snout and crossover the 2 vents that come up to get it.
You will find it at the beginning of this level right after you get to a large platform with enemies on it. You will cross more destroyed streets, when you get to the circular moving platform look to your left to found a Snout on a stone platform in the distance. Finally shoot the Snout and crossover the 2 vents that come up to get it.
Memory 4: Dr. Wilson: No Painless Sacrifices
You will find it right after you come across a new enemy called a Card Guard. You will first need to free the stone statue that is stuck. Then pass-through the walkway and to your left will be a weak wall with the Memory behind it.
You will find it right after you come across a new enemy called a Card Guard. You will first need to free the stone statue that is stuck. Then pass-through the walkway and to your left will be a weak wall with the Memory behind it.
Memory 5: Nanny: Pictures Tell All
You will find it as soon as you enter the castle below the Queen’s Painting to the left.
You will find it as soon as you enter the castle below the Queen’s Painting to the left.
Memory 6: Liddell: Taxidermy Forbidden
You will find it right after you have found Memory #5. You will need to throw a bomb on the pressure plate near the Queen’s Painting. Then cross the platforms that appear quickly and pass-through the open doorway. Then immediately behind the doorway above shoot the Snout for a hidden tunnel to be revealed. Finally jump over to the hidden tunnel in the wall and pass-through the tunnel to find it.
You will find it right after you have found Memory #5. You will need to throw a bomb on the pressure plate near the Queen’s Painting. Then cross the platforms that appear quickly and pass-through the open doorway. Then immediately behind the doorway above shoot the Snout for a hidden tunnel to be revealed. Finally jump over to the hidden tunnel in the wall and pass-through the tunnel to find it.
Memory 7: Liddell: Gun or Sword
You will find it after your first encounter with the Executioner. It will be in the room right after the tunnel when you escape from him. You will need to destroy the weak floor to find it.
You will find it after your first encounter with the Executioner. It will be in the room right after the tunnel when you escape from him. You will need to destroy the weak floor to find it.
Memory 8: Bumby: The Golden Mean
You will find it to the left above the large locked door. You will need to throw a bomb on the platform to the right and quickly jump onto the left platform that is rising to reach the platform above with the Memory. Finally destroy the weak wall to get it.
You will find it to the left above the large locked door. You will need to throw a bomb on the platform to the right and quickly jump onto the left platform that is rising to reach the platform above with the Memory. Finally destroy the weak wall to get it.
Waste Wing Part 1
Memory 9: Liddell: Another Name for Prison
You will find it at the entrance as soon as you start this level. You will first need to shoot the Snout on the high wall to the left of a big side door. Then head through the doorway to find the Memory in the left corner.
You will find it at the entrance as soon as you start this level. You will first need to shoot the Snout on the high wall to the left of a big side door. Then head through the doorway to find the Memory in the left corner.
Memory 10: Pris: Cold Madame Defarge
You will find it right after your encounter with the Executioner again and after you slide down to escape him. You will find it behind the hidden heart to the right of the cat through a tunnel at the end.
You will find it right after your encounter with the Executioner again and after you slide down to escape him. You will find it behind the hidden heart to the right of the cat through a tunnel at the end.
Memory 11: Radcliffe: Closed Caskets
You will find it when you come across a circular platform with a large pillar behind it and 2 mushrooms to the right. Then look high above to your right to find a Snout on the wall to shoot. Finally jump across the platforms and mushrooms to reach the high ledge to find a tunnel hidden behind the heart shaped object.
You will find it when you come across a circular platform with a large pillar behind it and 2 mushrooms to the right. Then look high above to your right to find a Snout on the wall to shoot. Finally jump across the platforms and mushrooms to reach the high ledge to find a tunnel hidden behind the heart shaped object.
Memory 12: Liddell: A Cry For Help
You will find it after you come across the area with the 2 timed switches. Then when you reach the platform with 3 enemies on it; head in the direction to the right to find a vent and an invisible platform leading across. Finally on the next platform you will find 3 more invisible platforms near the pink flower to reach the high ledge above with the Memory on it.
You will find it after you come across the area with the 2 timed switches. Then when you reach the platform with 3 enemies on it; head in the direction to the right to find a vent and an invisible platform leading across. Finally on the next platform you will find 3 more invisible platforms near the pink flower to reach the high ledge above with the Memory on it.
Memory 13: Liddell: The Ladies Washroom
You will find it just after finding Memory #12 in the main direction ahead from the platform where the 3 enemies were. You will need to jump across the mushrooms to reach the next area. Then on the lower ledge you will find a hidden tunnel behind a heart shaped object. Finally take a left inside of the tunnel and then take a right to find the Memory.
You will find it just after finding Memory #12 in the main direction ahead from the platform where the 3 enemies were. You will need to jump across the mushrooms to reach the next area. Then on the lower ledge you will find a hidden tunnel behind a heart shaped object. Finally take a left inside of the tunnel and then take a right to find the Memory.
Waste Wing Part 2
Memory 14
You will acquire this automatically as you pass-through the door.
You will acquire this automatically as you pass-through the door.
Alice Madness Returns Free Online
Labyrinthine Revenge
Memory 15: Dr. Wilson: Let Her Eat Cake!
You will find it inside of the stone gazebo with a barrier around it. You will need to destroy all of the enemies in this area in order to be able to destroy the barrier and obtain the Memory inside.
You will find it inside of the stone gazebo with a barrier around it. You will need to destroy all of the enemies in this area in order to be able to destroy the barrier and obtain the Memory inside.
Harder They Fall
There are no memories or other collectibles in this area.
Dark of Heartness
Memory 16: Liddell: Slimy Like an Eel
You will find it as soon as you are back to normal size again from being a giant. Then head around to the opposite side from which you start; do not go down the slide just yet. Finally destroy the weak wall to find the Memory behind it.
You will find it as soon as you are back to normal size again from being a giant. Then head around to the opposite side from which you start; do not go down the slide just yet. Finally destroy the weak wall to find the Memory behind it.
Memory 17: Bumby: Season For All Things
You will find it in the room with 3 enemies just after the sinking platforms in the green water. There will be a hidden tunnel to your right behind the heart shaped object.
You will find it in the room with 3 enemies just after the sinking platforms in the green water. There will be a hidden tunnel to your right behind the heart shaped object.
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Alice Madness Returns Gameplay
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Alice Madness Returns Chapter 4 Memories Walkthrough
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